Master of Command v1.5.2

Master of Command is a real-time tactical strategy game set in the Seven Years’ War, where you lead an army through a harsh and unpredictable campaign. You are responsible not only for winning battles, but also for keeping your soldiers supplied, organized, and alive. Every decision matters, because losses, equipment, and even small mistakes can affect the outcome of the entire campaign.
The game focuses on intense battlefield strategy where morale, stamina, terrain, and timing can decide who wins. Units can break under pressure, recover when supported, and turn the tide with the right maneuver at the right moment. Instead of relying only on bigger numbers, success depends on careful leadership and smart use of your troops.
A major part of the game is unit customization. You can equip regiments with historically inspired weapons and gear that change how they perform in combat. You can also personalize flags and uniforms, making each army feel distinct and shaped by your own choices. Because resources are limited, every army develops differently over time.
Master of Command also features a campaign map that changes each time you play. Regions are generated procedurally, hidden by fog of war, and filled with different events, enemies, villages, and dangers. You may need to recruit new soldiers, trade for supplies, or decide whether to raid settlements to keep your army moving. Terrain, enemy movement, and your own pace all influence how the campaign unfolds.
The game offers a large roster of historical European units, each with unique strengths, roles, and appearance. You can build a small elite force or a larger army built on numbers and momentum, while officers grow stronger and influence how your divisions fight. In the end, Master of Command is about surviving a demanding war, managing an army through constant pressure, and leading your forces to victory.
[spoiler=Steam Update Info 04.06.2026] Patch 1.5.3 Swedish Changes- Swedish grenadiers and veteran grenadiers morale +5 Polish Changes- All Polish infantry & cavalry gain +5 accuracy- All Lithuanian infantry & cavalry gain +5 melee- Made the Pocztowe Recruits more common to find at settlements for recruitment- Reform to request excellent-tier guns now costs +5 more reform pass to ratify- Limit placed on doctrines like “reform the infantry/cavalry/artillery/hetman” to 6- Build political faction now limited to 3 stacks instead of 4- Build political faction weight appearing as a possible reform has been doubled, so it should be much more common to see until you’ve passed it the maximum amount of times- Cost of opening brigades 3-5 lowered by -5% so you no longer need RNG of getting “build political faction” to open your third brigade. It’s gone from 60/105/110/115 to now 60/100/105/110- Noble cavalcade now correctly states it receives a “cavalry” bias instead of a “pocztowe” bias- Requesting the recruit unit via the Sejm now starts with 3 veterancy!- Saxon regulations doctrine now reduces infantry morale damage received by -20% instead of -15%Balance Changes- “Zealous” trait moved to be a rare trait, it currently gives +15% charge for little downside (+5% fire damage)- “Relentless” trait moved to be a common trait, it currently gives +10% charge for a slight downside- “Savage” trait now reduces veterancy by -15% for +15% charge instead of -10% veterancy. It’s an uncommon trait so shouldn’t be as powerful as zealous which is rare.- “Very Slow” replenishment speed has been boosted by +33% faster, making it less annoying to reple... [leech=https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1834602721185935]Read more in Steam[/leech][/spoiler]
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