Supraland Six Inches Under v1.2.3349
Supraland Six Inches Under is a unique First-Person-Metroidvania game that offers an engaging blend of exploration, puzzle-solving, and combat. Set in a gated world, players unlock new areas by acquiring various abilities, making the gameplay dynamic and rewarding. You don't need prior experience with other Supraland games to enjoy this one, making it accessible to newcomers.
Key Features:
- Exploration and Puzzle-Solving: The game is heavily focused on exploration (55%) and puzzle-solving (40%), with combat making up a smaller portion (5%) of the experience. This balance ensures a rich and varied gameplay experience.
- Playtime: The adventure spans 8-20 hours, providing a substantial amount of content for players to enjoy.
- No Skill Trees: Unlike many modern games, Supraland Six Inches Under features no skill trees, allowing players to focus on the core gameplay mechanics.
- Humor: The game is packed with hundreds of gags, including two particularly funny ones, adding a light-hearted touch to the adventure.
Comparison to the First Supraland Game:
- Abilities and Puzzles: Half of the player abilities are new, while the other half are familiar. The main path puzzles are simpler, with more challenging puzzles being optional.
- Combat and Content: There is less combat, with all-new enemy types. The game offers more optional content, much of which is accessible after the credits.
- Music and Endgame: Almost all music is custom-made for the game, enhancing the overall atmosphere. The credits roll earlier than in the first game, but there is more significant endgame content to explore.
Development Background:
"Six Inches Under" started as a side project to introduce new team members to the development tools and workflow, serving as a preparation for the sequel to Supraland. Unlike the first game, which was primarily developed by David Münnich, this installment had a core team of six people, each contributing to different regions of the game world. Originally intended as a small DLC, the project expanded significantly, taking 27 months to complete.
Combat:
The combat system has undergone significant changes, with a focus on separating enemies from puzzles. New enemy types offer diverse behaviors, requiring players to adapt their strategies. This experimental approach aims to refine the combat experience for future games.
Overall, Supraland Six Inches Under is a creative and experimental addition to the Supraland series, offering a fresh take on the beloved gameplay mechanics while introducing new elements and challenges.
No comments yet
Popular Games