Fearmonium v1.0.5.1
Fearmonium is a psychedelic metroidvania where suspense intertwines with humor. Beginning the game as an unpleasant memory, you must progress and become a true phobia by breaking through all boundaries to uncover the most hidden corners of Max's mind.
The entire game unfolds in the inner world of a boy who once saw several clowns at a fair. Their images, supported by Depression, are making their way into the depths of his consciousness through nightmares, encountering Max’s memories, anxieties, and vivid images along the way. Will the clowns be able to supplant all of Max's objective fears and become his main horror?
Key features of the game include a vast map of Max’s consciousness, woven from abstract images and half-forgotten memories, classic hand-drawn frame-by-frame animation, dynamic battles with combo attacks and a variety of unique abilities, insights into the formation of new phobias and the nature of human consciousness, and memorable enemies whose images reflect what Max saw in the real world. The game also explores whether a phobia always causes irreparable harm or if its presence can change life for the better.
Fearmonium is developed by a single person, Slava Gris, who was inspired by music from Expecte Amour. It is a blend of the skills of a self-taught artist who has also earned a master's degree in Psychology.
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