Core Keeper is an award-winning, mining sandbox adventure game designed for 1-8 players. Set in a mysterious, long-forgotten cavern, players awaken as explorers tasked with uncovering untold secrets and shaping an epic journey. In this dynamically evolving world, players can harvest relics and resources, craft advanced tools, build unique bases, and level up their skills.
The game offers diverse activities such as gardening, fishing, mastering recipes, and raising animals. Players explore various biomes with unique ecosystems and ancient lore, confronting legendary Titans which hold the secrets of the cavern. Craft tools and weapons to survive and utilize advanced equipment like the Obliteration Ray and automated machinery for mining and resource management.
Core Keeper also supports solo play or online co-op with up to 8 players, allowing for an unforgettable customizable experience. Players can design their own bases, trade with merchants, and automate resource gathering while exploring or hosting dedicated servers for friends in this enchanting underground adventure.
1.1.2.1 Post-Update Stability Patch
Gameplay: Adjusted Electro-Pest’s hitbox to correctly reflect its size. Miscellaneous: Fixed a few text and translation issues. Graphics: Smoke from Furnaces, Campfires and Cooking Pots will no longer be visually in front of other objects. Adjusted the sprite of the grey coloured Drohmble Calf to correctly display an in-palette chest. Emissive parts of the Glass Smelter will no longer be rendered in front of other objects. Performance: Improved performance of the sprite atlas packing, reducing the initial black screen while the game loads by several seconds. Some systems that are only needed for mods are now disabled when no mods are installed. This improves the game’s initial load time. Particle effects are now loaded in a more efficient manner at the start of the game. Initializing fonts no longer causes excessive memory allocations at the start of the game. Fixed a minor memory leak caused by plants. Bug fixes: Fixed an issue that could cause mouse input to get stuck. Plants now continue to grow when no players are nearby. Fixed an issue where the Earie’s Provoked Swarm talent and the Electro-Pet’s Territorial Fallout talent had been swapped. Pets already affected by this issue will also be automatically fixed when the save is loaded. The “Beam Me Up” achievement now also triggers when teleporting from a Waypoint to a Portal. Fixed an issue that could cause some ranged enemies to continue to walk towards their target even after entering their usual attack range. Fixed a bug that caused some Orbital Turrets to only shoot one single laser beam without deploying their shiel...
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