Overtime v1.0.5 - early access

OverTime is an unforgiving RPG-adventure set in the year 532, in the ruined state of Elyreus, a world devastated by a global cataclysm ten years earlier. The game throws you into a broken land where your only remaining purpose is to keep moving forward and uncover what lies beneath the surface of your past.
What makes OverTime stand out is its mix of open exploration, meaningful choices, and tense combat. The world is non-linear, letting you travel almost wherever you want and discover the edges of Elyreus at your own risk. Your decisions matter too: dialogue choices and the paths you take can alter how the story unfolds. Battles use a semi-turn-based system, where enemies bring dangerous skills and items into the fight, so every encounter demands attention and timing. The game also includes a barter system, allowing you to trade without relying entirely on currency, which adds another layer to the survival-focused economy.
Key features:
- Non-linear open-world exploration
- Story-changing choices and dialogue options
- Semi-turn-based combat with varied enemies
- Barter-based trading system
- A dark story about uncovering your past in a ruined world
Overall, OverTime offers a challenging RPG experience with freedom, consequences, and a bleak atmosphere. If you enjoy games that blend exploration, tactical combat, and narrative choice, OverTime is worth checking out. The game Overtime можно скачать.
[spoiler=Steam Update Info 21.10.2022] A new combat demo is OUT! Good times to you! After a long period of radio silence I guess it's time to say that this time was spent working on a new content for the game: to be blunt, in it's last iteration, the game looks very shallow and boring: the locations are very empty and short, the quests are very straight-forward, and the combat system lacks overall depth. That's why it was decided to spent time overhauling those things. Today's highlight is... COMBAT SYSTEM OVERHAUL UNIT STATS AND DICE ROLLS Before, one of the combat aspects was randomness. It wasn't particularly fair that the player's impact on the combat o... [leech=https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/4714731755416553382]Read more in Steam[/leech][/spoiler]
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