Super Fantasy Kingdom v0.7.085b

Return from a hunting trip to find your homeland shattered, and take on the task of rebuilding your settlement while defending it from nightly waves of monsters. Each night enemies surge toward your gates, growing more dangerous as darkness deepens, and powerful bosses will challenge the defenses you’ve put together.
Every run you pick a guardian to lead your forces - each one plays differently and unlocks distinct tactics, gear, and progression. Recruit from a roster of over 50 unique units - from vampires and dinosaurs to crossbowmen and spellcasters - and experiment with synergies (ice casters who freeze foes for ranged damage, knights charging ahead while trebuchets rain rocks, and more).
City-building and resource management are central. Space for structures is limited, so you’ll make meaningful choices about what to build and when. Resource nodes and their placement change every run, forcing you to weigh short-term needs versus long-term production: timber for siege engines, stone for sturdier walls, or gold to quickly upgrade your best fighters. Improve gathering and production methods over time and keep your warriors fed with farms, fishing huts, and mills so they grow stronger after each victory.
Exploration is rewarded - the world hides new heroes, quests, relics, and recruits, and surviving longer grants access to deeper strategic options. Progress carries over between attempts: discoveries, unlocked guardians, relics, and other rewards become available in future runs, letting you approach the challenge with new starting choices.
Designed around replayability, Super Fantasy Kingdom offers shifting opportunities and emergent strategies across runs. It’s approachable to learn but full of tactical depth to master. Super Fantasy Kingdom can be downloaded so you can start rebuilding, recruiting, and defending your realm.
[spoiler=Steam Update Info 29.05.2026] Super Fantasy Kingdom News Roundup at the Hooded Horse May Publisher Sale Hey everyone! Recently, Super Fantasy Kingdom saw the launch of its largest update ever! With Patch #15, solo developer Feryaz almost completely overhauled the game. Such a large undertaking took over 50 beta patches and tons of feedback from the community to balance, test, and refine. Patch #16 followed up on this patch to continue the vision and respond to all the player feedback from the previous patch. A lot has changed with Super Fantasy Kingdom, so check out the full roundup below! Super Fantasy Kingdom is also part of the Hooded Horse May Publisher Sale at 50% off. Check it out, and the other games on sale during the Hooded Horse May Publisher sale. Hooded Horse May Publisher Sale Super Fantasy Kingdom News Roundup Patch #15 was by far the largest patch Super Fantasy Kingdom has received so far, and it focused on a ton of different areas of the game -- adding new content, new mechanics, QOL improvements, and reworking many systems in response to player feedback. The main goal of this patch was to improve variety, meaning, and agency for players. Let's get into the headline changes! Spells have been added! Feryaz implemented an entirely new system in Super Fantasy Kingdom with 18 different spells. You will always have 2 spells, one for combat and one for economy, but you can also find and buy access to the other spells. You can only have 2 spells, so choose carefully! The final day is now an endless challenge, called the Endless Finale. This is a great way to test the limits of your build, try ou... [leech=https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1833968530892072]Read more in Steam[/leech][/spoiler]
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