Sephiria is a charming top-down action rogue-lite that puts you in the paws of a brave rabbit determined to save a towering village from doom. As you descend floor by floor, you’ll face a variety of hostile creatures, forge alliances with quirky animal inhabitants, and uncover powerful artifacts and tablets to bolster your abilities. Each run offers a fresh challenge thanks to randomized layouts and ever-changing foes, ensuring that no two playthroughs feel the same.
Key Highlights
• Fast, intuitive combat: Slash through hordes of enemies with responsive controls, parry incoming blows, and chain attacks into satisfying combos.
• Adorable pixel art: Explore a vibrant world brought to life in detailed pixel graphics, from forested heights to ominous depths.
• Deep build customization: Collect artifacts that grant unique passive effects and combine them with tablets that amplify neighboring artifacts, letting you tailor your rabbit’s strengths.
• Engaging NPC interactions: Meet and converse with a host of animal characters—some will trade items or grant favors, while others may stand in your way.
With its blend of tight action, strategic progression, and heartwarming art style, Sephiria offers both roguelite veterans and newcomers an addictive adventure. Sephiria can be downloaded now, so grab your sword and hop into the tower’s mysteries!
0.8.8 Update
Hello. This is TEAM HORAY. 🥕 indicates improvements made based on community feedback. Thank you! 0.8.8 Content Added 🥕 Added 'Lore' section to journal: https://i.imgur.com/ZKMp5zx.png Added a 'Lore' section where you can check your play progress and lore so far. Boss 🥕Mole Chief Black Hand Mogdi: Fixed the issue where cutscenes would not work properly when defeating the boss during certain patterns. 🥕Odner, the Blasting Expert: Fixed the issue where the boss would freeze in certain situations. Artifacts ImageChanges Discarded Golden Ring 🥕Effect description has been corrected to match the actual effect. Current: Transforms into the Absolute Ring when defeating 40 enemies with whirlwind Changed: Transforms into the Absolute Ring when defeating 40 enemies with special attacks Pointed Club 🥕Fixed the issue where the effect would trigger when attacking NPCs in peaceful areas. Weapons ImageChanges Default Sword and Shield (Sword and Shield common) Fixed the issue where attack speed was not applied to the recovery time of the final combo hit in normal attacks. Carrotcalibur 🥕Partially changed the effect. Current: Normal attacks are changed to 5 hits, and additional attack speed efficiency increases by 20%. Changed: Normal attacks are changed to 'Carrot Sword Style', and additional attack speed efficiency increases by 20%. Carrot Sword Style: Swings with 5 equal damage hits. Compared to the existing 3-hit combo, damage per second increases by 20%. Fixed the issue where additional attack speed efficiency was not properly applied at high attack speeds. Bone Gearblade Partially chang...
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