Sephiria is a charming top-down action rogue-lite that puts you in the paws of a brave rabbit determined to save a towering village from doom. As you descend floor by floor, you’ll face a variety of hostile creatures, forge alliances with quirky animal inhabitants, and uncover powerful artifacts and tablets to bolster your abilities. Each run offers a fresh challenge thanks to randomized layouts and ever-changing foes, ensuring that no two playthroughs feel the same.
Key Highlights
• Fast, intuitive combat: Slash through hordes of enemies with responsive controls, parry incoming blows, and chain attacks into satisfying combos.
• Adorable pixel art: Explore a vibrant world brought to life in detailed pixel graphics, from forested heights to ominous depths.
• Deep build customization: Collect artifacts that grant unique passive effects and combine them with tablets that amplify neighboring artifacts, letting you tailor your rabbit’s strengths.
• Engaging NPC interactions: Meet and converse with a host of animal characters—some will trade items or grant favors, while others may stand in your way.
With its blend of tight action, strategic progression, and heartwarming art style, Sephiria offers both roguelite veterans and newcomers an addictive adventure. Sephiria can be downloaded now, so grab your sword and hop into the tower’s mysteries!
0.8.13 Update
0.8.13 Update Hello. This is TEAM HORAY. 🥕 indicates improvements made based on community feedback. Thank you! 0.8.13 Boss Cult Leader Askard, Erma, the Mad Scientist: Adjusted the single target attack cycle of laser attack patterns from 0.08 seconds to 0.25 seconds (downward adjustment). 🥕Kovess, the Guardian Demon of Qlippoth: Fixed an issue where it would become invincible in certain situations. Artifacts ImageChanges Helena's Model Stairway 🥕Modified text to match the effect (Upon entering floor -> Upon changing location) Spiny Shell 🥕Slightly increased attack range to match the visual. White Egg Shell 🥕Fixed an issue where effects continued to generate on enemies that blocked attacks. Weapons ImageChanges Adamah's Oath Modified text description. Previous: When using magic, summons a 'Magic Blade' that flies toward enemies and deals damage. (Damage: 20 + 70% of consumed MP) Changed: When using magic, summons a 'Magic Blade' that flies toward enemies and deals damage. (Damage: 20 + 70% of missing MP) Beast Marks Sword 'Hou' Special attack speed reduction is changed. (-33% -> -24%) Changed to 2-hit combo. (Damage per hit is applied as 'current multiplier / 2') Blade Basic sheath/draw invincibility frame time increased by 10%. 'Special Attack: Heavy Slash' damage adjusted from Physical Damage 220% -> 235%. Famed Sword 'Muramasa' Swift Slash MP cost changed to 0. Attack effects adjusted to be slightly less flashy. Fragment of Nastrond 🥕Naturally changed HUD description. 🥕Visual slightly improved when effect activates. 🥕Fixed an issue where 'Effect Transparency' option was n...
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