Lost Castle 2 is a thrilling 2D beat ’em up rogue-lite that sends you into the depths of the mysterious Dark Castle. As a member of the Treasure Hunters Guild, you’ll battle through ever-changing levels, face mutated creatures and Eldritch foes, and unearth powerful artifacts. Each run promises fresh excitement thanks to its dynamic roguelite progression and richly varied combat mechanics.
Key Features
• Over 200 unique weapons and armor pieces, each with distinct skills and playstyles
• More than 130 treasures with random passive effects that stack to redefine every run
• Six atmospheric environments, including the Black Forest, Abandoned Village, Crystal Mountain, Black Castle Bridge, and the ominous Black Castle itself
• Ten-plus formidable bosses, each demanding different tactics and offering rewarding challenges
• Fast-paced, combo-driven combat with fluid controls and special weapon skills
• Rogue-lite progression that keeps each session unpredictable, offering new gear, treasure synergies, and routes through the castle
• A dark fantasy setting filled with strange mutations, Ethreals, and Soul Crystals, all hinting at the castle’s hidden secrets
Prepare your blades, upgrade your arsenal, and dive into the ever-shifting corridors of Lost Castle 2. Download now and set forth on your next treasure-hunting adventure!
🛠️Lost Castle 2 ver0.7.1.3 is Here!🔥
First off, we want to thank everyone for your patience and for submitting all your bug reports! Your feedback has been invaluable in helping us improve the game. Now, let's dive into the latest update! Adjustments Adjusted the bullet attack of the Boss "Mutated Priest" slightly reducing the attack range. Adjusted the AI behavior of the Boss "Phantom of the Lost Swordsman" adding resilience that can resist normal attacks. 🐛Bug Fixes Fixed an issue where the alchemical potion "Ice Spirit's New Snow" was not taking effect. Fixed an issue where the one-handed weapon inscription "Avenger Warrior" equipped with the resonance "Hatred Attack" could not activate the mark through shield bashes. Fixed an issue where the bow enchantment "Vengeance Mark" was not being triggered. Fixed an issue where the charged jump slash of one-handed weapons would deal an extra instance of damage upon hitting. Fixed an issue where the Vanguard module of the Shadow Lantern would automatically enter an enhanced state. Fixed an issue where the musket "Bone of the Evil Dragon" could repeatedly activate its skill under specific operations. Fixed an issue where summoned creatures dealt abnormal critical hit damage. Fixed an issue where summoned creatures could not move in certain areas of the "Frozen Cave". Fixed an issue where items would occasionally fall into walls when opening treasure chests. Fixed an issue where the damage hitbox persisted after the flames disappeared during the sweeping flame attack of the Boss "Steward the Demon Sealer". Fixed an issue where the bestiary entry for the Boss "Phantom ...
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