Crashlands 2 – Dive back into Woanope as Flux Dabes, an intergalactic trucker and ex-corporate cog returning to his home planet after years of morally dubious exploits. You've signed a lucrative spokesperson deal for the Bureau of Shipping, and just when you think it's time to relax with old friends, a mysterious blast hurls you into a wildly unfamiliar wilderness.
Crashlands 2 v1.0.9 is out, and we've got a ROADMAP!
We've gotten a lot of feedback from players that essentially boils down to the feeling that the game opens up too slowly at the beginning. And you know what? That's fair! Also there are some things from the original game that players are bummed about not having in Crashlands 2 (the Compendium in particular). And, well, that's ALSO fair! We just released Patch 1.0.9, which helps out with a bunch of stuff people were running into in the early game, and we're also ready to announce our plans for the next couple of major patches 👀 Patch 1.0.9 ✅ Available now! Gameplay & Progression Rayblade Shanker is now part of the Rascal set, applies bleeds, and has had its overall damage increased. That should make early combat a lot more fun! Baarli's letter will no longer end up in your DED dummy when you die. WHOOPS. Butterpads insight has been sped up a bit. Don't waste the 20 seconds of your life we gave back to you! Removed Impaala's Staff as a component of the Stalking Stick, so if you never found it, THAT'S OKAY! (This was the only weapon you found on the map instead of crafting, but since it was previously required to craft the next staff then players could only play with staffs if they found the first one.) Added an additional dock to the abandoned Haarlipol cabin to make it easier to get in from the back. User Interface Added a 6th loadout slot, for those who really like to experiment with equipment Buddies will now show an icon over their head if they have available Insights but aren't researching them. Previously there was no way to know they had unresearched Insights unless yo...
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