Supraland v1.23.7
Supraland is a First-Person Metroidvania Puzzle game developed by David Münnich from Germany. Drawing inspiration from classics like Zelda, Metroid, and Portal, Supraland challenges players to think independently with minimal story guidance, offering an overarching goal and then setting you free to explore. Despite its child-friendly visuals, the game is designed for experienced players, with an estimated playtime of 12 to 25 hours.
In Supraland, you explore a vast interconnected world where many paths are initially inaccessible until you acquire new abilities to overcome obstacles. The game emphasizes versatile abilities that continually surprise players with their various uses. By combining these abilities, the possibilities for exploration and problem-solving expand even further.
The core of the game involves exploring a sandbox world to uncover secrets. Often, when you think you're about to outsmart the level designer, you'll find a rewarding upgrade waiting for you. Supraland respects your time by avoiding unnecessary collectibles that don't add value to the gameplay.
As you progress, you'll encounter creative puzzles that require you to think about your abilities in new ways. The game avoids puzzle types seen in other games, ensuring that once you grasp the concept behind a puzzle, you can solve it without tedious execution.
Combat in Supraland is inspired by old-school, fast-paced shooters like Unreal, Doom, and Quake. It encourages high-speed strafing and jumping while continuously firing at waves of enemies, without the need to worry about reloading weapons.
A demo is available, allowing you to play the first major section of the game and decide if it's right for you. Progress made in the demo carries over to the full version, so you won't need to replay any sections.
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