Sigil of Kings v04.03.2026

Sigil of Kings is a turn-based fantasy roguelike/RPG that drops you into a vast, procedurally generated world full of danger, secrets, and shifting alliances. Wrapped in colorful 16-bit pixel art, the game blends dungeon crawling, tactical combat, exploration, and social intrigue into one ambitious adventure.
The story follows a seeker’s guild apprentice tasked with collecting the fragments of a lost sigil, the only thing capable of closing the rifts that are unleashing inter-dimensional horrors across the land. Along the way, you’ll explore cities, mines, ruins, towers, caves, and other locations while uncovering artifacts, solving puzzles, and fighting back against a growing cosmic threat.
Key features:
- Huge, diverse world with many locations to explore
- Procedurally generated levels combined with handcrafted content
- Turn-based combat with melee, ranged, and special abilities
- A wide range of spells, from fireballs and summons to buffs, curses, and environmental manipulation
- Stealth mechanics that can be used by both you and your enemies
- Interactive environments with levers, torches, movable objects, and hidden secrets
- Cities with quests, shops, and guild services
- Guild progression with rivalries, rewards, and powerful allies
- Classless, skill-based progression with masters and mastery-based abilities
- Permadeath, with some ways to avoid final death through resurrection
- Dynamic day/night cycle and weather effects
- Full character appearance customization
- A living world where city-states and factions react to your actions
- Re-rollable world generation for different maps, climates, cities, and relationships
Sigil of Kings stands out as a deep, flexible RPG focused on freedom, replayability, and player-driven choices. If you enjoy tactical fantasy games with roguelike tension, exploration, and a world that feels alive, this one looks very promising.
[spoiler=Steam Update Info 20.03.2026] World Forge Playtest now available! Hello everyone,I am pleased to announce that the first playtest, dubbed "World Forge", is ready for action! What can you do in this playtest? Basically, you create world maps.The devil is in the details though, so here is a breakdown of things you can do:Create world maps procedurally using a number of parameters, such as landmass preset, humidity and temperatureObserve the distribution of the biomes in your world: Abyssal sea, sea, shallows, freshwater, grassland, forest, jungle, swamp, savannah, tundra, desert and barrens.Optionally use images (colors or just transparency information) to gui... [leech=https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1827626365758796]Read more in Steam[/leech][/spoiler]
File Upload...