ASKA is a cooperative survival and settlement game that puts you in command of a fledgling Viking tribe. Alone or alongside up to three friends, you’ll carve out a home in a hostile, procedurally generated world—building homes, workshops, altars and fortifications while managing every detail of village life.
You’ll guide intelligent NPC villagers who each have their own needs, strengths and personal stories. Assign them to crucial roles—hunters who scout for food and resources, blacksmiths who forge tools and weapons, warriors who defend the settlement—and watch as their skills grow. Keep everyone fed, rested and motivated while planning for looming threats: undead armies awakened by the Blood Moon and the brutal freeze of an unforgiving winter.
Key features:
• Solo or co-op gameplay for up to 4 players
• Deep village management, from job assignments to expansion and defense
• Procedurally generated worlds filled with caves, landmarks and hidden dangers
• Dynamic seasons and weather systems that force you to adapt your strategy
• Skill-based combat against legendary foes
• Endless customization of buildings, furniture, dyes and decorative items
Will you lead your tribe to glory, survive the darkest winters and uncover the ancient mysteries scattered across the land? In ASKA, your legend is yours to forge.
Hotfix: Unity Vulnerability
Hey everyone,we're pushing a quick hotfix for a recently discovered Unity vulnerability. Steam has covered this issue in some detail below: A more in-depth description of the issue can be found here. As a reminder, this issue concerns all games made with Unity 2017 and later, and is not specific to ASKA.When is the next update?Since this hotfix will attract some attention, most likely some of you will wonder when the next update is coming, or when will we reveal a roadmap.We're currently in the process of putting together all the new features and content we've been developing over the last months. It will be our biggest update yet, and we're pretty sure it will be worth the wait. How we cookAfter we manage to integrate all the new content, we'll make a build and run internal tests. As a rule, we're always the first to test our game and only appeal to external testing support after we ourselves are happy with the build. We play in normal gameplay conditions, and as you know ASKA's gameplay loops are pretty long, so the internal testing process isn't quick. AFTER we're happy with the build we'll be able to safely commit to a roadmap and a date for the update (zing!). We're getting really close! We're trying not to rush this, especially since we feel the game is in a pretty good place at the moment and we want to do right by you, our brave vikings and builders.We talk a bit about this at the end of our latest dev stream. We try to stream every week and we try to answer as many questions as possible!Thank you for playing and stay tuned!Sand Sailor Studio
Read more in Steam