The Shrouded Isle v2.3

You are the High Priest of a small, isolated island village dedicated to preparing for the rise of a sleeping sea‑god. Every season you must root out heresy, maintain the Fervor of your people, and ultimately choose one of your own advisors as a sacrificial offering. With the free Sunken Sins expansion, you get a deeper investigation system, a longer campaign, a brand‑new purification tower mechanic, added events, art and animations, fresh personality traits (and even hints of madness), plus a dramatic cinematic ending to strive for.

Each resident of the village hides two secret traits—one noble virtue and one damning vice—so no two playthroughs feel the same. You’ll appoint exactly five advisors, one from each of the island’s leading families, and then judge their faith and loyalty. Those deemed contaminated by a mysterious spiritual contagion can be confined in your purification tower, where saltwater cleanses sins at the cost of some innocents’ sanity or health. You can also rename villagers at will—mock sacrifices if you like—and unlock six different visual themes to suit your mood. Only by uncovering the worst offenders can you silence the unsettling whispers in your dreams and earn one of seven unique endings.
The five great Houses of your congregation each oversee a vital aspect of life on the island, yet their allegiance shifts like the tides:
• House Kegnni enforces ignorance through book‑burning ceremonies.
• House Iosefka builds grand monuments and burns ritual fires to stoke Fervor.
• House Efferson disciplines sinners with whips and penance rituals.
• House Cadwell manages wealth and purges distractions from prayer.
• House Blackborn serves as the village’s guards and inquisitors, maintaining absolute Obedience.
Will you maintain the delicate balance of faith, fear and sacrifice long enough for your god to awaken—and will you be found worthy when that moment finally comes?
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