Shortest Trip to Earth - это a roguelike spaceship simulator from the writer of Teleglitch: Die More Edition, blending procedural exploration, ship management, hard choices and real-time tactical combat. Journey through a procedurally generated universe of massive sectors teeming with exotic life, hostile ships, boarding parties and inter-dimensional monsters. Customize and upgrade your ship with modular components, craft modules and weapons, manage crew, drones and combat pets, and resolve hundreds of multiple-choice events illustrated with unique hand-drawn art. The game features unforgiving permadeath with unlockable perks to improve future runs; every ship starts with a cat. Key facts: 500+ ship modules, 30+ unique crew weapons, 50+ types of crew, drones and combat pets, and hundreds of random events. Community translations are available in German, Russian, Simplified Chinese and more. The game can be downloaded via the links below.
New DLC + game update are live!
The DLC is here! Please check out the steam page:As promised, this DLC provides a new boarding-themed playable warship as a starting option. This giant dreadnought comes loaded with an army of heavy tanks, mechas & battle robots. Using internal combat offensively in the right conditions can be quite rewarding (but still risky!) thanks to the fresh boarding loot feature introduced with the previous game update.Our idependent studio Interactive Fate is also fighting for survival so anyone getting the DLC will directly support our noble cause of continued existence and game development. We're grateful if you share the news to anyone who might be interested in streaming their experience of merry desperation & death among the stars with the new ship.Main game update changelog (summary)Overall difficulty rebalance: A lot of ships and modules got buffed slightly, both for the player and the enemies. A few notable changes are described in the following pointsMost player ships got various bonuses, including +1% deflection - it's bigger than it sounds x')Many perks and perk prices were changed as part of the rebalance Some point-defences where already buffed (some were also buffed with the previous update) Some enemies now shoot their nukes later, not at the start of the battles (some still do right at the start, as intended)Numerous prices, starting resources, drones skills and other minor stats were rebalanced.The new DLC was also added to our Art of Survival bundle
Read more in Steam