Tormenture is a dark, atmospheric action-adventure where elements of beauty and horror intertwine. The game throws you into a mysterious, cursed world filled with challenges that test both your combat skills and your wit. As you push forward, you encounter relentless foes and puzzling obstacles that reveal the tragic secrets behind a land steeped in despair.
The setting itself feels alive—its haunting visuals, immersive soundscapes, and eerie lore pull you deep into a narrative where suffering and redemption are at constant odds. Every step in this hostile realm forces you to confront not only physical dangers but also the deeper, unsettling truths of the lives affected by its curse. In Tormenture, your choices and perseverance shape a journey that is as emotionally compelling as it is challenging, ultimately asking whether you can overcome the endless trials that await.
Patch 1.0.3
Tormenture receives a major update We're excited to share that a new patch has just gone live. It brings a host of fixes, usability improvements, and full support for both Chinese and Catalan languages. This update also includes significant optimization work, especially for lower-end systems, resulting in performance boosts of up to 300%. Tormenture is also now fully compatible with Steam Deck, running smoothly at 60 FPS on Ultra settings. Overview Chinese & Catalan localization Input remapping for both keyboard/mouse and gamepad Major optimization improvements (up to +300% performance) New zoom mechanic for small-screen visibility General bug fixes and usability tweaks Changelog Added a new photosensitivity warning screen Improved overall menu navigation and added a new "back" sound cue Introduced a new Input Settings menu with sensitivity sliders and a full input remapping system Optimized save file handling to reduce read/write frequency Batteries now correctly disappear after use Improved item grabbing system for better interaction with 3D objects Fixed an issue where the wooden box wouldn’t open after inserting both pieces Optimized visual fidelity of some environment objects Enhanced behavior of book-type 3D items Added extra zoom functionality when inspecting the Guess Who game Minor layout adjustments Fixed a potential softlock after the orange lock door Improved clarity at the end of the Artist Room sequence Fixed enemies occasionally moving through walls Addressed visual glitches during the R...
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