A strange tower has appeared, pulling in objects from countless realities and filling its endless halls with monsters, bizarre creatures, and heaps of treasure. You step into this ever-shifting labyrinth armed only with your wits and a hunger for power. As you fight your way through each floor, you’ll collect armor, magic rings, weapons and more—essential gear for building a truly unique hero. Spend gold on fresh loot, then absorb the discarded items’ legendary energies to grow stronger in the heat of battle. With clever use of potions, powerful tomes, and reforged equipment, you can refresh the shop’s offerings and stay one step ahead of every fiend you face.
Combine over 150 distinct items and tap into more than 27 different stats—like Toxicity, Strength, Wisdom or Faith—to craft extraordinary builds. Choose from ten playable characters, each with their own special abilities, and balance your strengths against your weaknesses for maximum effect. Fast to learn but hard to master, Megaloot’s addictive gameplay and endless replayability ensure that every dive into the tower feels fresh.
Megaloot is available to download, so gear up, descend into the unknown, and see how high you can climb.
Megaloot - Mod Support update (v1.23)
Hello, fellow adventurers!We are happy to announce that we've prepared a new update that adds workshop support, new enemies, and other changes! Also, you'll have a chance to grab a copy of Megaloot with a 50% discount during the Winter Sale until January 5th!FeaturesMod supportFrom now on, it’s possible to create your own mods for Megaloot and upload them to the Workshop using in-game tools. You can find detailed instructions here - INSTRUCTIONS. You can also try out mods right away with the test mod, which rearranges the battle buttons.Other features and updatesReduced number of battles per floor. Beginning: 4 battles per floor, Floor 15+: 3 battles per floor, Floor 30+: 2 battles per floor, Floor 60+: 1 battle per floor.Added a refresh button to the merchant (but removed one slot).The main attack damage type won’t change during a battle anymore (it gets locked when the turn starts).New Enemy: BraskapNew Consumable: ZefrotNew Consumable: PallacNew Consumable: FroktNew Consumable: SteakNew Item: Golden HelmetEmperor’s Will now has a battle requirement.Buffed and fixed Ancient Shell.The Endless mode prompt will now appear on the last floor.Added multiple pages for the build planner.Fixed the counterattack dodge bug.Thank you for being part of this amazing community. We’d love to hear your feedback, so don’t hesitate to share your thoughts on the Discord server. 🎉 Enjoy the update and see you in the Tower! 🎉
Read more in Steam