In Airships: Conquer the Skies, you are tasked with using your creativity and skills to design and construct formidable airships and land vehicles for epic aerial battles. You can assemble your vehicles from a wide range of modules, selecting weapons, armor, structures, equipment, and resources to create nearly limitless configurations. This allows you to overcome even the toughest adversaries.
Version 1.2.7.5 - Strategic AI Improvements
Now Airships: Lost Flotilla is out I've finally been able to turn my attention to some long-standing bugs in Airships: Conquer the Skies: Made AI significantly better at managing money: it no longer builds and then instantly scraps supply ships, it does scrap useless city upgrades, it handles local defense budgets better, and it's more willing to fire overly expensive heroes. All in all, the AI should have a lot more money in mid to late game to compete with you. The AI no longer bothers you with boring requests to cancel treaties. You can now award medals to ships when heroes are set to none in setup. Half panels now flip with the ship. Fixed some missing text. When you capture an enemy ship under direct control, you don't then assume direct control of it. Cultists now start with only 30 reputation. Extra $10 local defense budget for capitals. By the way, this is the last day where you can get Airships: Lost Flotilla for cheap through the bundle with Conquer the Skies. https://store.steampowered.com/bundle/49670/Airships/
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