Dystopika is a compact city-builder that channels the neon glow and restless energy of cyberpunk megacities. With a focus on mood and atmosphere, it invites you to design your own sleepless metropolis, where towering skyscrapers, oversized billboards, and floating holograms coexist in a dense urban jungle.
Every skyline you create is brought to life by procedural systems: winding roads spawn realistic traffic flows, while dynamic lighting and weather effects transform streets from dawn’s first glow to a rain-soaked midnight buzz. There are no preset goals or victory conditions-just a blank canvas for your imagination.
Whether you’re tweaking cheat codes to see how giant your holograms can get or simply zoning residential blocks beneath flickering neon signs, Dystopika is all about unwinding in a futuristic sandbox. Build in peace, explore different layouts, and watch as your cyberpunk dreamscape pulses with life.
Welcome to the darker side of cozy.
v1.7.7 ModKit Improvements
This small update primarily consists of added support for the new features in Dystopika ModKit v1.2.0 New ModKit FeaturesModding: Mod Prop Camera component has been added to allow for staging of custom cameras in Mod Props, similar to the Blimp Cam.Modding: Prop Sub-groups have been added to allow for user-selectable variations of a prop.Modding: A validation step now takes place while compiling your mod, providing warnings if you are missing required configuration or reference.Minor ChangesVolumetric light settings have been revised to allow for higher light limits (especially when using the larger map sizes):Low: Low resolution, max 4096 lightsMedium: Medium resolution, max 8192 lightsHigh: Medium Resolution, max 16384 lightsUltra: High resolution, max 16384 lightsModding: Mod Prop Scaler now allows you to lock scaling on local axes.Modding: Light Objects can now be disabled if an associated procbit is not active.Bug fixesFixed a bug where Tile variants and ground tiles were not properly using the world seed after re-loading the saveFixed a bug when linear camera movement in photo mode was easing movement.Fixed a bug where the building preview would disappear when holding ALT
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