PROTOCOL 11 - Episode 1 Build 15502697

PROTOCOL 11: Episode 1 promises a fast, action-packed platformer with a heavy focus on exploration, crafting, and flexible combat. You play as Phil, moving through several hand-crafted worlds to reclaim what a mysterious invading race has taken. The game blends tight platforming and movement (double jump, wall jump, dodge, edge grab) with resource gathering, weapon crafting, and a companion system that helps you scout and plan encounters. Whether you prefer sneaking through the shadows with silencers and knives or going loud with shotguns, flamethrowers, and bazookas, the game aims to support multiple playstyles - and it even shows the results in graphic detail with a dedicated Gore System.
The crafting and upgrade systems let you create useful consumables (first aid kits, grenades, knives) and attachments (silencers, a Jetpack), while collecting materials and hidden collectibles (including collectible cards) encourages exploration. Checkpoints like campfires act as safe hubs to manage inventory, customize your character and partner, and recover. The episodic structure suggests more content to come, with Episode 2 and 3 planned as future releases or DLC.
Pros
- Responsive platforming and movement options that emphasize traversal and skill.
- Multiple combat approaches: stealth, tactical takedowns, or full-on gunfights.
- Deep crafting and upgrade systems with a variety of weapons and attachments.
- Companion mechanics for scouting and tactical planning.
- Strong presentation touches: fully voice acted, ultra-wide support, and a variety of languages.
Cons / Considerations
- Content is episodic; future chapters may be released separately or as paid DLC.
- Some features (guest characters, multiplayer bots) are noted as special or upcoming additions.
Key features
- Explore: Hand-crafted scenarios with diverse atmospheres and platforming challenges (double jump, wall jump, dodge, edge grab).
- Craft: Make consumables and accessories - first aid kits, grenades, knives, even a Jetpack.
- Combat: Face varied enemy types (bombers, medics, snipers, juggernauts), bosses and mini-bosses; choose stealth or direct confrontation; gore system for detailed effects.
- Customization: Outfit and name both your character and your partner.
- Weaponry: Wide arsenal including shotgun, assault rifle, SMG, mines, flamethrower, bazooka, sniper rifle; craft silencers for stealth.
- Gathering: Search maps for materials needed to craft attachments and consumables.
- Collectibles: Hidden items like collectible cards encourage thorough exploration.
- Upgrades: Improve abilities for both you and your companion.
- Lookouts: Use your partner to explore and plan strategies.
- Campfires: Rest points to manage inventory, customize, and recover energy.
Additional features
- Native customizable gamepad support for most controllers.
- Fully voice acted by Alexandria Johns, Francine Padilla and Richard Mendez.
- Ultra-wide monitor support.
- Special guest appearances (e.g., Isaac, Dr. Fetus and a secret character) and multiplayer bots.
- Multiple language support (English, Spanish, French, Chinese (Simplified), Japanese, Korean, German, Russian, Portuguese, Thai, Italian), with more languages promised as demand grows.
If you like action platformers that mix precise movement, crafting, and a choice-driven combat approach-plus an episodic roadmap of more content-PROTOCOL 11: Episode 1 looks worth checking out.
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