Consume Me Build 20079653

Teenage life is rough-and Consume Me turns that into a bittersweet, darkly funny slice-of-life RPG. You play as Jenny, a young woman in love and facing her final year of high school. Each day you must juggle schoolwork, relationships, self-care and money as you try to shape the person she becomes.

Gameplay centers on tight time management and small strategic choices. Plan Jenny’s schedule to boost her looks, grades and relationships, decide what to eat (meals are a delicate puzzle - don’t overdo it, but don’t starve either), and sneak in chores for pocket money that won’t exactly cover living expenses. There are items of clothing you can acquire to give helpful bonuses, but they wear out after a day and require laundry to restore.
The game blends humor and melancholy: you’ll laugh at the absurdities of growing up and sometimes feel the sting of it too. Choices matter-there are more than a dozen different endings, many of them bleak-so who Jenny becomes depends a lot on how you spend her limited time. Pro tip the game hints at: spending a little cash on a corner-store coffee can buy an extra unit of free time.
In short, Consume Me is a small, sharp coming-of-age experience where everyday decisions become a puzzle about priorities, identity, and whether any of it ultimately matters.
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