As We Descend is a strategic roguelike deckbuilder set in a shattered world where you must manage two intertwined decks-one for perilous expeditions beyond the city walls and another for life inside humanity’s last refuge. Recruit and upgrade squads by scavenging ruined technology, picking unique archetypes whose cards you can customize to face every encounter.
Within the city, the final stronghold of humankind, you’ll navigate feudal politics and forge alliances. Roll dice to sway influential residents, juggling scarce time and resources as you ramp up your defenses and gather support for the challenges ahead.
In combat, giant adversaries won’t bow to brute force alone. Read enemy intentions, shift your forces between Guard and Support zones to dodge attacks, and set up the ideal defensive line. Venture through three unforgiving biomes, scavenging vital materials to strengthen your deck and equipment as you push ever deeper toward the vault’s core. Even defeat rewards you with new secrets and tools for your next descent.
Choose your origin from one of the city’s three great factions and unravel its hidden intrigues. As the first-and last-line of defense for the city walls, your cunning and resolve will decide humanity’s fate. You can download As We Descend now and begin your journey.
No update in August. Here's why.
Hej, Karl here.I'm cofounder of Box Dragon, and I mostly work on writing code for the game. Today I step out of the shadows and replace Kevin's regularly scheduled fun updates with real talk and a reminder to take care of what's most important: your health, your family and your friends. I know you were expecting an update to As We Descend this week. We tried, but with our personal struggles we just don't have enough exciting stuff ready. Don't worry, we're still working on the game; but this summer has had it out for both Kevin and me. We had planned an alternating schedule for our glorious mandatory Swedish vacation time to always have someone preparing updates for you, albeit smaller ones. Unfortunately, illness slapped me hard and combo'd me out of vacation, and I'm just now getting back into the flow of things. Kevin's had a family health emergency which had him back in the States for a while, and then last week he suffered a physical injury that's got him incapacitated. He's getting better, and if all goes well, you'll be reading his posts again in a week or so. This summer had us thinking about our mortal selves, and how important it is to appreciate and nurture the good health of our own and those near us. We know you've been patient with us during these struggles, and we don't take that for granted. We'll be back to regularly scheduled updates in September to bring you the best As We Descend that we can make. I also want to thank you all for the feedback and bug reports that you've been sending in-game. We're up to about 800 submissions so far, and we read every sin...
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