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4-06-2026, 18:10
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Ostriv v0.5.9.58b

Ostriv v0.5.9.58b


Ostriv is a promising city-building sim that challenges the conventions of the genre by eliminating grid-based layouts and artificial angle restrictions. Set in the late 18th century, the game lets you craft truly organic towns on a fully three-dimensional landscape. Your settlements will feel alive as citizens go about their daily routines, deal with shortages, face seasonal hardships, and react to the infrastructure you build.

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Key Features
• Freeform construction: Place roads, buildings and fields without grids or rigid angles.
• Dynamic economy: Track resource flows, production chains and market prices as your town grows.
• Living population: Watch villagers work, rest, raise families and respond to real-life problems like disease or food shortages.
• Late-game challenge: No repetitive micro-management—new issues continuously emerge to keep the experience fresh.
• Detailed simulation: Soil quality, harvested yields, labor availability and social dynamics all affect your decisions.
• Immersive visuals: A hand-crafted art style and subtle environmental details bring your settlement to life.

Development Status
Ostriv is still in active development. Updates arrive at a steady but deliberate pace, so expect occasional delays between patches. If you enjoy early-access titles and want to support the creation of a city builder masterpiece, your feedback and bug reports will make a real difference.

Download Information
Ostriv can be downloaded from its Steam page. Purchasing the game now not only lets you play a unique sandbox experience today but also helps shape its future toward a polished final release.
  • OS: Windows 7, 8, 10, 11
  • Processor: Quad-core
  • Memory: 2 GB RAM
  • Graphics: Anything with OpenGL 4.3 support
  • Storage: 600 MB available space
  • Steam Reviews: 95% of 5888 are positive
[spoiler=Steam Update Info 04.06.2026] Alpha 5 patch 9 hotfix 58 This update introduces a new little building which may become useful in later game. Let me know what you think about this kind of specialized market stalls when you try it. Added/changed: Minor UI improvements New building: Firewood stall https://clan.akamai.steamstatic.com/images//35574224/cb1cbdb825d26b643e3b9909e0c4247c3e9a9d9f.jpg Added a few more personal log entry types Local market info overlay now excludes reserved resources (more informative this way) Fixed: Some textures were missing in the last update Barber's kids could still secretly work there after marrying a widow/er Could demolish cart parking with carts still in it (regression a few updates ago) A small memory leak Water platforms falsely reported blocked entrance in some cases Thanks for reading. As a bonus for those who reached this far, here's a bunch free-form farm fields from the upcoming Alpha 6: https://clan.akamai.steamstatic.com/images//35574224/bd5305d9e210fcf9d38be9ec9548ef4749fdfe17.jpg [leech=https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1834602721186766]Read more in Steam[/leech][/spoiler]
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