HyperRogue v13.0z

You step into the shoes of a solitary explorer stranded in a bizarre, non-Euclidean realm. Your goal is to amass as much loot as possible before the world’s fearsome creatures catch up to you. Roam through roughly sixty distinct regions, each offering its own array of valuables, adversaries, and environmental hazards. The ultimate prize is one of the fabled Orbs of Yendor—securing one ends your quest in triumph—but you’re free to ignore that grand objective and simply focus on gathering smaller treasures along the way.

What truly sets this adventure apart is the geometry beneath your feet. You’re not wandering a flat or spherical plane but a hyperbolic surface where tiles mix hexagons and heptagons, straight paths that start out parallel only to drift endlessly apart, and triangles whose angles sum to less than 180 degrees. The landscape expands so rapidly that retracing your steps becomes nearly impossible—just 700 moves from your origin can put you in more locations than you could count in a lifetime. Even if you somehow circle back, the world will feel subtly twisted, reminding you that Euclidean rules do not apply here.
Though rooted in roguelike traditions and focusing on tactical positioning rather than complex character builds, HyperRogue draws inspiration from M. C. Escher’s mind-bending art and brain-teasing puzzle titles like Deadly Rooms of Death. It’s under active development, with experimental modes that let you tweak the experience in countless ways: race against the clock, switch to a real-time “shmup” format, explore other three-dimensional geometries (including all Thurston geometries), or even don a VR headset for a fully immersive ride. If you’ve ever dreamed of a non-Euclidean first-person shooter, that’s on the menu too. HyperRogue is where geometry and roguelike strategy collide in endlessly surprising ways.
No comments yet
Popular Games