Drive Beyond Horizons drops you behind the wheel of a fully customizable vehicle and sends you off to discover a vast, ever-changing world. Procedurally generated landscapes unfold before you—endless deserts give way to dense forests, rocky passes hide ancient ruins, and winding riverbeds carve new paths every time you play. At every turn you’ll uncover secrets, take on unique challenges and adapt to whatever the environment throws your way.
Visually striking weather effects and a seamless day‑night cycle bring the wilderness to life. Rain hammers your windshield, sandstorms obscure distant peaks, and bioluminescent flora glows under a moonlit sky. Navigating treacherous terrain requires skillful driving and careful upgrades: beef up your suspension, swap in tougher tires or reinforce your chassis to conquer mud, rocks and sharp inclines. But don’t forget—wildlife roams free, and a wrong turn can leave you face‑to‑face with creatures as unpredictable as the landscape itself.
Whether you’re looking for a laid‑back road trip or adrenaline‑charged exploration, Drive Beyond Horizons adapts to your style. Tinker under the hood, chart your own route, and savor every scenic vista as you push your rig to the limit. From peaceful sunrise cruises to hair‑raising escapes through storm‑tossed valleys, the road to new horizons awaits. Buckle up, set your destination and prepare for the ultimate driving adventure.
🛠️ Patch Notes – Multiplayer Stability & Gameplay Fixes
Hey everyone, We’ve just pushed a new patch focused on improving multiplayer stability, fixing item spawns, and polishing overall gameplay. 🎒 Pickable items now reactivate properly Items that sometimes became unpickupable for clients now behave correctly without needing manual intervention. ⚙️ Original part counter updated The counter now count the full number of parts when restoring vehicles. It was modified depending on if wheel were intalled or nor for example. 🛠️ Infinite food exploit removed You can no longer eat endlessly by putting an empty food can back into your inventory. 🚗 Ejection visual bug corrected Passengers ejected from vehicles in third-person view no longer incorrectly see their head in first-person. 🎮 FOV limits properly applied Field of view values are now clamped to avoid extreme and unrealistic settings. 🚙 IFA dashboard mountable The IFA vehicle dashboard can now be properly installed. 🛠️ Part spawn randomness improved Certain parts no longer spawn five times in a row. 🚀 Teleport bug after inspecting ragdolled players resolved Inspecting a player who was ragdolled no longer sends you flying across the map. 🖥️ Crash on startup resolved for affected users A crash that prevented some players from launching the game has been fixed. 🛞 Prevented "M" flying glitch Rapidly pressing "M" after leaving a car no longer causes your character to fly away. 🌍 Level spawning corrected for clients Level now properly spawn on the client side. 🛣️ Road artifact bug fixed in multiplayer Roads no longer produce visual artifacts on the server side during multiplayer sessions...
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