Rift of the NecroDancer returns Cadence and friends in an all-new rhythm adventure. Pulled into a mysterious realm, you’ll face off against hordes of musical monsters bursting through the Rift. Each creature moves to its own beat—bats dodge across lanes, tougher beasts require several strikes—so you’ll need sharp timing and pattern recognition to keep the groove going.
Featuring over thirty original tracks by Danny Baranowsky, Jules Conroy, Alex Moukala, Josie Brechner, Sam Webster and Nick Nausbaum, Rift of the NecroDancer offers four challenge levels—Easy, Medium, Hard and Impossible—so you can ramp up the intensity at your own pace. Compete for top spots on global leaderboards or unleash your creativity in Custom Music mode, where the same pro tools the developers use let you build and share your own beat maps.
Once you’ve mastered the handcrafted stages, dive into Remix Mode for endless fresh layouts and daily challenges that use the same random seed as every other player. Face five epic rhythm-based boss battles and enjoy five quirky minigames—everything from boppin’ yoga classes to part-time job hijinks. Rift of the NecroDancer can be downloaded now—so grab your controller, find the beat and let the rhythm guide you!
Turn it up with the Monstercat Music Pack!
Check me-owt! Put your nine lives to use fighting monsters in the Rift with Monstercat… and… crabs?Anyways, get ready to dig your claws into the Monstercat Music Pack, a curated selection of songs from a global EDM powerhouse, expanding the vibe and soundscape of Rift of the NecroDancer! Check out the trailer below.The Monstercat Music Pack brings 5 new songs to the Rift:Final Boss by Nitro FunNew Game by Nitro FunCrab Rave by NoisestormWaiting For You feat. Joanna Jones by Unlike PlutoPLAY by Tokyo MachineYou can get the songs individually, or buy the whole music pack for 25% off!Read the full patch notes below!Rift of the NecroDancer v1.8.0 is now available!🆕 New Content and FeaturesAdded Monstercat DLC, including 5 new tracks:"Crab Rave" (125 BPM)"Final Boss" (130 BPM)"New Game" (128 BPM)"PLAY" (128 BPM)"Waiting For You (feat. Joanna Jones)" (122 BPM)🔁 ChangesChanged all in-game menus to move the selection cursor automatically when holding the 'Up' or 'Down' buttons 'Up'/'Down' must be held for a minimum duration before auto-scroll begins The same auto-scroll delay also applies to all Track Select menus, resulting in a slightly longer initial delay but a much faster continued scroll rateChanged practice mode to allow taking damage Missing a monster in practice mode will decrease the HP counter as if the track was played normally Reaching zero HP in practice mode does not trigger a game over HP can be decreased past zero, indicating how close the run would have come to clearing the song in normal playChanged MISSed notes to show Early/Late indicatorsRequires the E/L indic...
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