Become a god once again in Reus 2, where you command mighty elementals to craft living worlds and guide fragile human civilizations to greatness. Take control of six powerful Giants—each master of plants, animals or minerals—and use their unique abilities to sculpt diverse biomes. As you earn inspiration, unlock new skills for your Giants, opening fresh creative paths for each world you shape.
With the New Cataclysm update, challenge yourself even further: human leaders now develop personalities, forge alliances or declare war, and may even send Giant Hunters to destroy you. Respond in kind by unleashing devastating disasters—earthquakes, volcanic eruptions or raging storms—to remind humanity who truly rules.
Experiment with ecosystems by combining flora, fauna and resources in strategic ways, discovering synergies that let your settlements thrive. Watch early villages grow into advanced societies with goals ranging from interstellar exploration to spiritual cults or deep ecological stewardship. Every decision steers humanity’s destiny—and if you ever tire of one civilization, simply begin anew.
No two playthroughs are the same. Each world you craft becomes a legacy star, and every new game generates a fresh planet to colonize and explore. Fill the galaxy with endless variations of life, and let each creation inspire the next.
(Reus 2 is proudly supported by Creative Industries Fund NL.)
New Major Update: Kruger Update
Kruger Update is here! 🦁Hey Giants! The Kruger Update is now live with changes for the Savanna biome. You can read the full Patch Notes at the end of this Steam News.Check our Steam News highlighting two new biotica the Meerkat and the Hamadryas Baboon:Reus 2 - Teaser Kruger Update: New residents! 🐒 - Steam News Gamepad and Steamdeck Support feedback:This update also comes with some new work on the Gamepad/Steamdeck version of the game. While we're working on the content roadmap, we're also experimenting with gamepad support. We hope to make Reus 2 a better experience using a controller or your Steam Deck.Gamepad & Steam Deck support are a big step for us as they require quite some UI and Input rework. It's also relatively new to Abbey Games. So as always, we're aiming to develop this in further in tandem with the community. Will you help us test this gamepad adaptation? How to access the experimental branch to test it?To opt in to the playtest branch, use the Steam beta password: `CatAteTheMouse`Please share your feedback on all things good and bad in a separate forum thread per issue or cluster of issues.As always, thank you for any help, and we hope you enjoy!What feedback are we looking for?- All feedback on how your experience with the game is, specifically to the way it controls.- This build also supports Mouse+Keyboard as before, so testing for regression issues with default PC controls is welcome too.- Since we are not veteran Steam Deck users ourselves, we hope to learn how your experience beyond standard gamepad controls is.Known issues:- The controls layout UI al...
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