White Knuckle is a first‑person roguelite speed‑climbing game that challenges you to ascend an immense underground megastructure as fast as you can—without losing your grip. Every run is a test of precision, resourcefulness and raw nerve.
Use momentum‑based movement mechanics to pull off daring vaults and leaps. Deploy a variety of tools—grappling hooks, boosters, special gloves—and balance your inventory so you don’t become encumbered and plummet to your doom. One mistimed reach into your bag can end everything.
Between runs you’ll earn meta‑progression rewards and unlock powerful augmentations. Bolster your stamina, sharpen your reflexes or tweak your gear to craft a climbing style uniquely your own. Each new ability brings you closer to conquering higher tiers of the silo.
But you’re not alone down here. Strange life-forms crawl through the deep dry storage of the Silos, rot and corruption fester in the Pipeworks’ sewers, and eerie whispers echo across the haunted piers of Habitation. Something malevolent is stirring in the shadows, growing angrier as you rise—and it won’t let you go without a fight.
From tight shafts filled with rusted pipes to vast caverns carved in steel and stone, every region demands fresh tactics and nerves of steel. Learn its secrets, master its tools, and push yourself to the limit. The deeper you climb, the more you’ll discover—both about this place, and about what you’re capable of.
White Knuckle Beta 0.44a-f
Hey everyone! Over the past day since the launch of the Challenge Update I've been patching things as they come up, and have been pushing small hotfix patches whenever I wrap a batch of fixes. Here's all the changelogs in one place!Before we get to it, a couple of players reported issues with the game crashing upon loading the main menu. I've adjusted how the game preloads some of it's assets, so it should resolve that issue if you've been dealing with it!If you're still encountering crashes launching the game, please leave a report in the discord or in the forums here and I'll take a look.Thanks for playing the Challenge update, it's been so much fun watching everyone absolutely go wild with the new content!ChangelogsWhite Knuckle 0.44aFixed Shuttered Rift and Roach Run providing roach-bank achievements.Fixed duplicate crusher in Fractured Territory.White Knuckle 0.44bAdded invisible geo ramps to Comms array, getting in the doors should be easier now!Fixed missing geo in Roach Run.Fixed missing pitons in two new Labs levels.Fixed the mass sometimes killing you when looping in endless. (Hopefully),Removed OOB particles in Fractured Territory.Removed some hard mode effects still happening in challenge maps.Made it harder to glitch into wall in Fractured Territory.Fixed missing face on vent in Shuttered Rift.White Knuckle 0.44dWhat happened to c? we don't talk about it. Probably minor stuff.Fixed the dumpster in comms array.Fixed the missing vent faces in Pier 04 and Shutter 02.(Hopefully) fixed being flung when endless loads another set of levels while hanging on.Reduced loa...
Read more in Steam