Microcivilization v1.1.9a

Microcivilization is a charming pixel-art mashup of strategy and clicker mechanics, where you Explore, Expand, Exploit and Exterminate your way from humble beginnings to global domination. Instead of following a rigid campaign path, you guide the nonlinear growth of your tiny nation by managing population, economy and military through a blend of active "click" features and passive production tools. Along the way you unlock government combinations, research dozens of technologies, recruit hundreds of unique heroes and experiment with ability builds to tackle both construction challenges and battlefield crises.
Key Features
- Pixel-Art Strategy-Clicker Hybrid
- Combine frantic clicking to boost resource gains with a deep tech tree and workshop upgrades for steady, automated growth.
- Dynamic Risk Management
- Every crisis (fire, disease, invasion, social unrest) is tied to visible risk factors. Monitor housing density, public health and other variables to prevent or prepare for disasters.
- Hero Collection and Customization
- Heroes function like inventory items that grant industry, military and stability bonuses. Collect, merge and equip sets of heroes to unlock ever more absurd powers.
- Combat and Crisis Resolution
- Turn disaster into opportunity by dispatching your micro-people to fight fires, cure plagues and repel invaders. Balance People (lives), Economy (strength) and Heroes (weapons) to prevail.
- Replayable "Ascension" Progression
- Each run through history’s ages raises your ascension level, unlocking tougher challenges, new world wonders, advanced heroes and powerful ability modifications.
- Non-Linear Growth and Experimentation
- Mix and match government types, technology upgrades and workshop abilities to discover synergies. There’s no single "right" path-only creative strategies.
Whether you prefer furious button-mashing or a more hands-off, mindful approach to resource management, Microcivilization delivers a surprisingly deep and endlessly replayable strategy experience in a deceptively simple pixel-art package.
[spoiler=Steam Update Info 10.06.2026] Patch 1.1.9 Patch 1.1.9 Hotfixed one issue causing corruption of Homeworld data file while loading an in-progress Chaos World for a small set of players (several conditions to be fulfilled to cause this bug). Note: If this happened to you and you seem to have lost your homeworld (or rather it being apparently 'replaced' by a chaos world) Follow these steps: 1) try checking your .zip backups and try restoring one which still has your Homeworld data intact 2) if a working backup of your homeworld data is too old and you want to combine with your present save, you can fix this by manually coppying your Homeworld files between saves. Those are the files with 'shelf' in their name. Just make sure you are in a Chaos world while doing this (shelf files are loaded on leaving chaos worlds) 3) If something is still wrong feel free to contact me on [email protected] and please attach your save files (preferrably also any backups you have) Cheers, Ondrej [leech=https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1835236783558624]Read more in Steam[/leech][/spoiler]
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