Brick Inventions is a physics-driven puzzle and building game that challenges you to become a creative engineer. In this game, you’re provided with a variety of brick-like components and mechanical elements which you combine to craft unique contraptions. Each piece interacts with realistic physics, meaning that every design you build will behave in its own surprising way.
The game offers a dual experience: on one hand, you face cleverly designed puzzles where each level’s obstacles require ingenious solutions; on the other, you have a sandbox-like mode that invites you to tinker, experiment, and create without limits. The combination of intuitive controls, engaging challenges, and a wide assortment of building elements ensures that every play session is a new opportunity to test your creativity and problem-solving skills.
Whether you’re trying to overcome a tricky obstacle or simply exploring the potential of your own invention, Brick Inventions delivers a uniquely playful and inventive experience that encourages you to think outside the box and bring your mechanical ideas to life.
Major Update 1.1
The big 1.1 update is out and brings a lot of new features and improvements for the game. Besides many others, the main additions/changes are: 10 New Singleplayer levels New Special block: Bouncing Ball Invention tool First person camera (shortcut , only in Sandbox mode) Slow motion function (shortcut ) Redesigned menus & in-game UI Have a look at the changes in the new trailer: https://www.youtube.com/watch?v=yCclmdqeKS0 The singleplayer levels included in this update are split into two categories in a new singleplayer campaign so that they can be played even if you haven't finished the old levels. Furthermore, each category has it's own progress so you can choose which type of levels you want to play first. The new category system also allows me to easily add new categories and levels. The Invention tool allows you to save things as inventions in any game mode without having to leave the game and switch to the Inventor mode. This makes it a lot easier to build repeating structures and is especially useful in multiplayer games. A major part of this update is the redesigned menu and in-game UI, which is now easier and faster to use while offering more information (like preview images for maps/inventions). In the game, I got rid of the menus at the top which you had to click on to open the tools or blocks and grouped them together. Another change is that the multiplayer sandbox menu is now integrated in the multiplayer menu and can be selected as game mode. Apart from everything mentioned above there are a lot of smaller changes like object highlighting, performance improvem...
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