The Riftbreaker is an action-packed game that combines elements of base-building and survival. You play as Captain Ashley S. Nowak, an elite scientist and commando in a powerful mech suit. Your mission is to establish a base on a distant planet called Galatea 37, which is located in the far reaches of the Milky Way galaxy. The goal is to prepare the planet for human colonization by building and expanding your base, gathering resources, and researching new technologies.
Travelling to Other Maps in Co-Op
Hello Riftbreakers! In today’s article, we will address one of the most commonly asked questions about the Co-Op mode in the Riftbreaker. Before you ask, no, it’s not the release date. Yet. We’re sorry about that, but we’re making excellent progress with the beta build. We release hundreds of access keys every week, adding more players to our testing pool. Each session you play and each bug report you send us is crucial in shaping the game. Your feedback brings us closer to the finish line, but we’re not there yet. Today, we want to address your questions about the Campaign Mode in Co-Op, specifically, how we will handle the fact that the Campaign takes place across multiple maps. https://i.imgur.com/9CdigUK.gif A player may start the voting process for travel across biomes at any time. Any. As long as the Orbital Scanner is available. And as long as you're not under attack. And as long as there is no other source of interference. But other than that, any time. https://i.imgur.com/B6GfqMo.jpeg Here's a closer look at the not-yet-finished revamp of the Orbital Scanner screen. The question we mentioned in the intro of this article is: “Will we be able to be on different maps at the same time during a Campaign run?” Unfortunately, the answer is no. As you know, The Riftbreaker runs on our own engine, The Schmetterling. Over the past few years, the engine has undergone a complete rework, adapting its single-player functionality to handle network play. The goal we set for ourselves was to make sure everything you’ve already seen in the game translates well into the multiplayer c...
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