Gunfire Reborn is a stage-based action adventure that blends first-person shooting, roguelite progression and light RPG mechanics. You choose from a roster of unique heroes—each armed with special skills—and battle your way through procedurally generated levels filled with randomly dropped weapons, items and power-ups. Every run feels different: new layouts, new loot, new challenges and fresh combat rhythms await each time you start over.
Solo or in four-player co-op, you’ll collect and combine more than a hundred distinct items and a wide variety of guns to create powerful builds. As you unlock additional heroes and push through multiple New Game Plus modes, the rules shift and the difficulty ramps up, keeping the experience exciting. Featuring a striking art style and carefully designed checkpoints, Gunfire Reborn delivers fast-paced, replayable fun—download it now to begin your next run.
Update Notes - 12/12:Mid-Season Update for Season 6!
Hey everyone!In this update, we've expanded Season 6 "Fortune's Roll" with more Dice and Fortune Cards, and adjusted some Dice effects. We've also made gameplay adjustments to \ and added new stage routes to the Act 3 \. A limited-time sale is now live!From December 6th 10:00 to January 5th 10:00 (UTC-8), enjoy discounts on the Gunfire Reborn base game and DLCs! Thank you for your ongoing support, and have fun! --- Gunfire Reborn Studio SeasonNew Dice\, \, \, \, \, \, \, \, \, \, \, \, \, \, \, \, \ New Fortune Cards\, \, \, \, \, \ The Mid-Season Update is packed with 17 new Dices and 6 new Fortune Cards, greatly expanding your options for Season builds. Check them out in-game to see their effects! Dice Adjustments\Original Effect:\ Every 10s, release a 10m shockwave centered on the player, dealing (max Shield/Armor*5) DMG; +20 temporary Shield/Armor per enemy hit (lasts 5s); take self DMG while moving; Dice effect CD -1s per 200 Total HP changedNew Effect:\ Every 5s, release a 10m shockwave centered on the player, dealing (Shield/Armor max*5) Lightning DMG; gain 20 temporary Shield/Armor per enemy hit for 5s \Original Effect:After use Primary Skill, gain 1 stack every 5s; each stack: -5% Auto Dice CD (max 5 stacks); lose all stacks when this Primary Skill cooldown completeNew Effect:All \ Dice share +80% cooldown speed \Original Effect:Obtain 1 stack every 0.3s, up to 3 stacks; consume all stacks on Fire and lose (stacks*25)% HP, gain (HP lost*0.5)% Weapon DMG Bonus for this FireNew Effect:Obtain 1 stack every 0.3s (up to 3 stacks), consume all stacks on Fire and lose (st...
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