23-09-2025, 12:46
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The Royal Writ takes the deckbuilder formula and turns it into a miniature battlefield drama. Instead of playing cards as instant effects, you place them on the map and command them to march toward the enemy base. That movement creates tense, tactical choices: any card that reaches the enemy base before victory is permanently destroyed and removed from your deck, so every deployment can be a heroic sacrifice or a costly mistake. Runs become stories of loss and glory, and the permadeath mechanic gives real weight to your decisions.